The World of Digital Video

J.F. Blinn, Cal Tech

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Content Summary

Discusses some elements of the transition from "thinking analog" to "thinking digital" for continuous video, and compares how synchronization and quantization are done for the domininant composite and component DV standards. Interestingly, these standards comprise a fair amount of "analog stuff" like blanking periods. To my mind, there should be no unused regions in a DV stream: they should be compacted out to reduce bandwidth, and the receiver should compute the appropriate blanking as the stream is sent to display hardware.

Relevance to Multimedia

Like all standards, not particularly fascinating reading but good to know about.


3 out of 5: a good explanation of a less-than-thrilling topic.
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