// Generated by L3P v1.3 20010120 (C) 1998-2001 Lars C. Hassing lch@ccieurope.com // WWW: http://home16.inet.tele.dk/hassing/l3p.html // WWW: http://www.ldraw.org/download/software/l3p // Date: Tue Aug 11 21:15:14 2009 // Input file: C:\Documents and Settings\bdc\Desktop\MINI\MINI.ldr // ModelDir: C:\Documents and Settings\bdc\Desktop\MINI\ // LDRAWDIR: C:\LDraw // Commandline: C:\LDraw\Apps\L3p\L3P.exe C:\Documents and Settings\bdc\Desktop\MINI\MINI.ldr C:\Documents and Settings\bdc\Desktop\VTOL\MINI.pov -cg45,45,0 -lg45,0,0 -lg30,120,0 -lg60,-120,0 -fg -bu -sw0.5 -q3 -o #declare QUAL = 3; // Quality level, 0=BBox, 1=no refr, 2=normal, 3=studlogo #declare SW = 0.5; // Width of seam between two bricks #declare STUDS = 1; // 1=on 0=off #declare BUMPS = 1; // 1=on 0=off #declare BUMPNORMAL = normal { bumps 0.01 scale 20 } #declare AMB = 0.4; #declare DIF = 0.4; #declare O7071 = sqrt(0.5); #declare L3Logo = union { sphere {<-59,0,-96>,6} cylinder {<-59,0,-96>,<59,0,-122>,6 open} sphere {<59,0,-122>,6} cylinder {<59,0,-122>,<59,0,-84>,6 open} sphere {<59,0,-84>,6} sphere {<-59,0,-36>,6} cylinder {<-59,0,-36>,<-59,0,1>,6 open} sphere {<-59,0,1>,6} cylinder {<0,0,-49>,<0,0,-25>,6 open} sphere {<0,0,-25>,6} sphere {<59,0,-62>,6} cylinder {<59,0,-62>,<59,0,-24>,6 open} sphere {<59,0,-24>,6} cylinder {<-59,0,-36>,<59,0,-62>,6 open} sphere {<-35.95,0,57>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,39>} cylinder {<-44.05,0,21>,<35.95,0,3>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,21>} cylinder {<44.05,0,39>,<0,0,49>,6 open} sphere {<0,0,49>,6} cylinder {<0,0,49>,<0,0,34>,6 open} sphere {<0,0,34>,6} torus {18.45,6 clipped_by{plane{<40,0,-9>,0}} translate<-40,0,99>} cylinder {<-44.05,0,81>,<35.95,0,63>,6 open} torus {18.45,6 clipped_by{plane{<-40,0,9>,0}} translate<40,0,81>} cylinder {<44.05,0,99>,<-35.95,0,117>,6 open} scale 4.5/128 } #ifndef (Color7) #declare Color7 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.682353,0.682353,0.682353> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color0) #declare Color0 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.301961,0.301961,0.301961> } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.08 } #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) } #end #end #ifndef (Color0x06C00C00) #declare Color0x06C00C00 = #if (version >= 3.1) material { #end texture { pigment { rgb <0.8,0,0> #if (QUAL > 1) filter 0.85 #end } finish { ambient AMB diffuse DIF } #if (QUAL > 1) finish { phong 0.5 phong_size 40 reflection 0.2 } #if (version >= 3.1) #else finish { refraction 1 ior 1.25 } #end #if (BUMPS) normal { BUMPNORMAL } #end #end } #if (version >= 3.1) #if (QUAL > 1) interior { ior 1.25 } #end } #end #end #declare box5_dot_dat = object { // Box 5 (five faces) // Name: box5.dat // Author: James Jessiman // Original LDraw Primitive // LDRAW_ORG Primitive UPDATE 2002-02 // BFC CERTIFY CW // 2002-04-03 SEB Modified for BFC compliance mesh { triangle { <-1,1,-1>, <1,1,-1>, <1,1,1> } triangle { <1,1,1>, <-1,1,1>, <-1,1,-1> } triangle { <1,1,1>, <1,0,1>, <-1,0,1> } triangle { <-1,0,1>, <-1,1,1>, <1,1,1> } triangle { <-1,1,1>, <-1,0,1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,1,-1>, <-1,1,1> } triangle { <-1,1,-1>, <-1,0,-1>, <1,0,-1> } triangle { <1,0,-1>, <1,1,-1>, <-1,1,-1> } triangle { <1,1,-1>, <1,0,-1>, <1,0,1> } triangle { <1,0,1>, <1,1,1>, <1,1,-1> } // } } #declare rect_dot_dat = object { // Rectangle // Name: rect.dat // Author: James Jessiman // Original LDraw Primitive // LDRAW_ORG Primitive UPDATE 2002-02 // BFC CERTIFY CW // 2002-4-5: TH: Added BFC statement mesh { triangle { <1,0,1>, <1,0,-1>, <-1,0,-1> } triangle { <-1,0,-1>, <-1,0,1>, <1,0,1> } // } } #declare _4_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open } #declare _1_dash_8chrd_dot_dat = object { // Chord 0.125 // Name: 1-8chrd.dat // Author: Andrew Westrate // LDRAW_ORG Primitive UPDATE 2004-02 // BFC CERTIFY CCW mesh { triangle { <0.7071,0,0.7071>, <1,0,0>, <0.9239,0,0.3827> } // } } #declare axlehole_dot_dat = union { // Technic Axle Hole Closed // Name: axlehole.dat // Author: James Jessiman // Original LDraw Primitive // LDRAW_ORG Primitive UPDATE 2005-01 // BFC CERTIFY CCW // // 2000-04-23 SEB Added conditional edges along outermost diameters // // 2002-05-08 OWP Made BFC compliant // // 2002-11-08 OWP Adjusted fit and precision // // 2005-05-15 GuyVivan Use 1-8chrd.dat primitive and made BFC'ed CCW mesh { triangle { <5.602,0,2>, <5.602,1,2>, <6,1,0> } triangle { <6,1,0>, <6,0,0>, <5.602,0,2> } triangle { <2,0,2>, <2,1,2>, <5.602,1,2> } triangle { <5.602,1,2>, <5.602,0,2>, <2,0,2> } triangle { <2,0,5.602>, <2,1,5.602>, <2,1,2> } triangle { <2,1,2>, <2,0,2>, <2,0,5.602> } triangle { <0,0,6>, <0,1,6>, <2,1,5.602> } triangle { <2,1,5.602>, <2,0,5.602>, <0,0,6> } triangle { <-6,1,0>, <-5.602,1,2>, <-5.602,0,2> } triangle { <-5.602,0,2>, <-6,0,0>, <-6,1,0> } triangle { <-5.602,1,2>, <-2,1,2>, <-2,0,2> } triangle { <-2,0,2>, <-5.602,0,2>, <-5.602,1,2> } triangle { <-2,1,2>, <-2,1,5.602>, <-2,0,5.602> } triangle { <-2,0,5.602>, <-2,0,2>, <-2,1,2> } triangle { <-2,1,5.602>, <0,1,6>, <0,0,6> } triangle { <0,0,6>, <-2,0,5.602>, <-2,1,5.602> } triangle { <6,1,0>, <5.602,1,-2>, <5.602,0,-2> } triangle { <5.602,0,-2>, <6,0,0>, <6,1,0> } triangle { <5.602,1,-2>, <2,1,-2>, <2,0,-2> } triangle { <2,0,-2>, <5.602,0,-2>, <5.602,1,-2> } triangle { <2,1,-2>, <2,1,-5.602>, <2,0,-5.602> } triangle { <2,0,-5.602>, <2,0,-2>, <2,1,-2> } triangle { <2,1,-5.602>, <0,1,-6>, <0,0,-6> } triangle { <0,0,-6>, <2,0,-5.602>, <2,1,-5.602> } triangle { <-5.602,0,-2>, <-5.602,1,-2>, <-6,1,0> } triangle { <-6,1,0>, <-6,0,0>, <-5.602,0,-2> } triangle { <-2,0,-2>, <-2,1,-2>, <-5.602,1,-2> } triangle { <-5.602,1,-2>, <-5.602,0,-2>, <-2,0,-2> } triangle { <-2,0,-5.602>, <-2,1,-5.602>, <-2,1,-2> } triangle { <-2,1,-2>, <-2,0,-2>, <-2,0,-5.602> } triangle { <0,0,-6>, <0,1,-6>, <-2,1,-5.602> } triangle { <-2,1,-5.602>, <-2,0,-5.602>, <0,0,-6> } triangle { <2,0,-2>, <5.543,0,-2.296>, <5.602,0,-2> } triangle { <2,0,-2>, <2,0,-5.602>, <2.296,0,-5.543> } triangle { <-5.602,0,-2>, <-5.543,0,-2.296>, <-2,0,-2> } triangle { <-2.296,0,-5.543>, <-2,0,-5.602>, <-2,0,-2> } triangle { <5.602,0,2>, <5.543,0,2.296>, <2,0,2> } triangle { <2.296,0,5.543>, <2,0,5.602>, <2,0,2> } triangle { <-2,0,2>, <-5.543,0,2.296>, <-5.602,0,2> } triangle { <-2,0,2>, <-2,0,5.602>, <-2.296,0,5.543> } triangle { <5.602,1,-2>, <5.543,1,-2.296>, <2,1,-2> } triangle { <2.296,1,-5.543>, <2,1,-5.602>, <2,1,-2> } triangle { <-2,1,-2>, <-5.543,1,-2.296>, <-5.602,1,-2> } triangle { <-2,1,-2>, <-2,1,-5.602>, <-2.296,1,-5.543> } triangle { <2,1,2>, <5.543,1,2.296>, <5.602,1,2> } triangle { <2,1,2>, <2,1,5.602>, <2.296,1,5.543> } triangle { <-5.602,1,2>, <-5.543,1,2.296>, <-2,1,2> } triangle { <-2.296,1,5.543>, <-2,1,5.602>, <-2,1,2> } triangle { <2,0,-2>, <2.296,0,-5.543>, <5.543,0,-2.296> } } object { _1_dash_8chrd_dot_dat matrix <5.54328,0,2.2961,0,1,0,-2.2961,0,5.54328,0,0,0> } mesh { triangle { <-2,0,-2>, <-5.543,0,-2.296>, <-2.296,0,-5.543> } } object { _1_dash_8chrd_dot_dat matrix <-2.2961,0,5.54328,0,1,0,-5.54328,0,-2.2961,0,0,0> } mesh { triangle { <-2,0,2>, <-2.296,0,5.543>, <-5.543,0,2.296> } } object { _1_dash_8chrd_dot_dat matrix <-5.54328,0,-2.2961,0,1,0,2.2961,0,-5.54328,0,0,0> } mesh { triangle { <2,0,2>, <5.543,0,2.296>, <2.296,0,5.543> } } object { _1_dash_8chrd_dot_dat matrix <2.2961,0,-5.54328,0,1,0,5.54328,0,2.2961,0,0,0> } mesh { triangle { <2,1,2>, <2.296,1,5.543>, <5.543,1,2.296> } } object { _1_dash_8chrd_dot_dat matrix <5.54328,0,-2.2961,0,-1,0,-2.2961,0,-5.54328,0,1,0> } mesh { triangle { <-2,1,2>, <-5.543,1,2.296>, <-2.296,1,5.543> } } object { _1_dash_8chrd_dot_dat matrix <-2.2961,0,-5.54328,0,-1,0,-5.54328,0,2.2961,0,1,0> } mesh { triangle { <-2,1,-2>, <-2.296,1,-5.543>, <-5.543,1,-2.296> } } object { _1_dash_8chrd_dot_dat matrix <-5.54328,0,2.2961,0,-1,0,2.2961,0,5.54328,0,1,0> } mesh { triangle { <2,1,-2>, <5.543,1,-2.296>, <2.296,1,-5.543> } } object { _1_dash_8chrd_dot_dat matrix <2.2961,0,5.54328,0,-1,0,5.54328,0,-2.2961,0,1,0> } // } #declare _1_dash_4ring2_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 3, 2 clipped_by { box { <0,-1,0>, <4,1,4> } } } #else difference { cylinder { <0,-0.001,0>, <0,0.001,0>, 3 } cylinder { <0,-0.002,0>, <0,0.002,0>, 2 } clipped_by { box { <0,-0.01,0>, <4,0.01,4> } } } #end #declare _4_dash_4con3_dot_dat = object { // Cone 3 x 1.0 // Name: 4-4con3.dat // Author: Niels Karsdorp // LDRAW_ORG Primitive UPDATE 2003-02 // BFC CERTIFY CCW mesh { triangle { <3,1,0>, <2.7717,1,1.1481>, <3.6956,0,1.5308> } triangle { <3.6956,0,1.5308>, <4,0,0>, <3,1,0> } triangle { <2.7717,1,1.1481>, <2.1213,1,2.1213>, <2.8284,0,2.8284> } triangle { <2.8284,0,2.8284>, <3.6956,0,1.5308>, <2.7717,1,1.1481> } triangle { <2.1213,1,2.1213>, <1.1481,1,2.7717>, <1.5308,0,3.6956> } triangle { <1.5308,0,3.6956>, <2.8284,0,2.8284>, <2.1213,1,2.1213> } triangle { <1.1481,1,2.7717>, <0,1,3>, <0,0,4> } triangle { <0,0,4>, <1.5308,0,3.6956>, <1.1481,1,2.7717> } triangle { <0,1,3>, <-1.1481,1,2.7717>, <-1.5308,0,3.6956> } triangle { <-1.5308,0,3.6956>, <0,0,4>, <0,1,3> } triangle { <-1.1481,1,2.7717>, <-2.1213,1,2.1213>, <-2.8284,0,2.8284> } triangle { <-2.8284,0,2.8284>, <-1.5308,0,3.6956>, <-1.1481,1,2.7717> } triangle { <-2.1213,1,2.1213>, <-2.7717,1,1.1481>, <-3.6956,0,1.5308> } triangle { <-3.6956,0,1.5308>, <-2.8284,0,2.8284>, <-2.1213,1,2.1213> } triangle { <-2.7717,1,1.1481>, <-3,1,0>, <-4,0,0> } triangle { <-4,0,0>, <-3.6956,0,1.5308>, <-2.7717,1,1.1481> } triangle { <-3,1,0>, <-2.7717,1,-1.1481>, <-3.6956,0,-1.5308> } triangle { <-3.6956,0,-1.5308>, <-4,0,0>, <-3,1,0> } triangle { <-2.7717,1,-1.1481>, <-2.1213,1,-2.1213>, <-2.8284,0,-2.8284> } triangle { <-2.8284,0,-2.8284>, <-3.6956,0,-1.5308>, <-2.7717,1,-1.1481> } triangle { <-2.1213,1,-2.1213>, <-1.1481,1,-2.7717>, <-1.5308,0,-3.6956> } triangle { <-1.5308,0,-3.6956>, <-2.8284,0,-2.8284>, <-2.1213,1,-2.1213> } triangle { <-1.1481,1,-2.7717>, <0,1,-3>, <0,0,-4> } triangle { <0,0,-4>, <-1.5308,0,-3.6956>, <-1.1481,1,-2.7717> } triangle { <0,1,-3>, <1.1481,1,-2.7717>, <1.5308,0,-3.6956> } triangle { <1.5308,0,-3.6956>, <0,0,-4>, <0,1,-3> } triangle { <1.1481,1,-2.7717>, <2.1213,1,-2.1213>, <2.8284,0,-2.8284> } triangle { <2.8284,0,-2.8284>, <1.5308,0,-3.6956>, <1.1481,1,-2.7717> } triangle { <2.1213,1,-2.1213>, <2.7717,1,-1.1481>, <3.6956,0,-1.5308> } triangle { <3.6956,0,-1.5308>, <2.8284,0,-2.8284>, <2.1213,1,-2.1213> } triangle { <2.7717,1,-1.1481>, <3,1,0>, <4,0,0> } triangle { <4,0,0>, <3.6956,0,-1.5308>, <2.7717,1,-1.1481> } // } } #declare _4_dash_4con4_dot_dat = object { // Cone 4 x 1.0 // Name: 4-4con4.dat // Author: John Riley // LDRAW_ORG Primitive UPDATE 2003-02 // BFC CERTIFY CW mesh { triangle { <4,1,0>, <5,0,0>, <4.6195,0,1.9135> } triangle { <4.6195,0,1.9135>, <3.6956,1,1.5308>, <4,1,0> } triangle { <3.6956,1,1.5308>, <4.6195,0,1.9135>, <3.5355,0,3.5355> } triangle { <3.5355,0,3.5355>, <2.8284,1,2.8284>, <3.6956,1,1.5308> } triangle { <2.8284,1,2.8284>, <3.5355,0,3.5355>, <1.9135,0,4.6195> } triangle { <1.9135,0,4.6195>, <1.5308,1,3.6956>, <2.8284,1,2.8284> } triangle { <1.5308,1,3.6956>, <1.9135,0,4.6195>, <0,0,5> } triangle { <0,0,5>, <0,1,4>, <1.5308,1,3.6956> } triangle { <0,1,4>, <0,0,5>, <-1.9135,0,4.6195> } triangle { <-1.9135,0,4.6195>, <-1.5308,1,3.6956>, <0,1,4> } triangle { <-1.5308,1,3.6956>, <-1.9135,0,4.6195>, <-3.5355,0,3.5355> } triangle { <-3.5355,0,3.5355>, <-2.8284,1,2.8284>, <-1.5308,1,3.6956> } triangle { <-2.8284,1,2.8284>, <-3.5355,0,3.5355>, <-4.6195,0,1.9135> } triangle { <-4.6195,0,1.9135>, <-3.6956,1,1.5308>, <-2.8284,1,2.8284> } triangle { <-3.6956,1,1.5308>, <-4.6195,0,1.9135>, <-5,0,0> } triangle { <-5,0,0>, <-4,1,0>, <-3.6956,1,1.5308> } triangle { <-4,1,0>, <-5,0,0>, <-4.6195,0,-1.9135> } triangle { <-4.6195,0,-1.9135>, <-3.6956,1,-1.5308>, <-4,1,0> } triangle { <-3.6956,1,-1.5308>, <-4.6195,0,-1.9135>, <-3.5355,0,-3.5355> } triangle { <-3.5355,0,-3.5355>, <-2.8284,1,-2.8284>, <-3.6956,1,-1.5308> } triangle { <-2.8284,1,-2.8284>, <-3.5355,0,-3.5355>, <-1.9135,0,-4.6195> } triangle { <-1.9135,0,-4.6195>, <-1.5308,1,-3.6956>, <-2.8284,1,-2.8284> } triangle { <-1.5308,1,-3.6956>, <-1.9135,0,-4.6195>, <0,0,-5> } triangle { <0,0,-5>, <0,1,-4>, <-1.5308,1,-3.6956> } triangle { <0,1,-4>, <0,0,-5>, <1.9135,0,-4.6195> } triangle { <1.9135,0,-4.6195>, <1.5308,1,-3.6956>, <0,1,-4> } triangle { <1.5308,1,-3.6956>, <1.9135,0,-4.6195>, <3.5355,0,-3.5355> } triangle { <3.5355,0,-3.5355>, <2.8284,1,-2.8284>, <1.5308,1,-3.6956> } triangle { <2.8284,1,-2.8284>, <3.5355,0,-3.5355>, <4.6195,0,-1.9135> } triangle { <4.6195,0,-1.9135>, <3.6956,1,-1.5308>, <2.8284,1,-2.8284> } triangle { <3.6956,1,-1.5308>, <4.6195,0,-1.9135>, <5,0,0> } triangle { <5,0,0>, <4,1,0>, <3.6956,1,-1.5308> } // conditional lines // end of file } } #declare _1_dash_4ring3_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 4, 3 clipped_by { box { <0,-1,0>, <5,1,5> } } } #else difference { cylinder { <0,-0.001,0>, <0,0.001,0>, 4 } cylinder { <0,-0.002,0>, <0,0.002,0>, 3 } clipped_by { box { <0,-0.01,0>, <5,0.01,5> } } } #end #declare _1_dash_4ring4_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 5, 4 clipped_by { box { <0,-1,0>, <6,1,6> } } } #else difference { cylinder { <0,-0.001,0>, <0,0.001,0>, 5 } cylinder { <0,-0.002,0>, <0,0.002,0>, 4 } clipped_by { box { <0,-0.01,0>, <6,0.01,6> } } } #end #declare stud_dot_dat = #if (QUAL <= 2) cylinder { <0,0,0>, <0,-4,0>, 6 } #else union { cylinder { <0,0,0>, <0,-4,0>, 6 } object { L3Logo translate <0,-4,0> } } #end #declare _3963_dot_dat = #if (QUAL = 0) box { <-30,-4,-30>, <30,24,30> } #else union { // Brick 2 x 1 with Positioning Rockets // Name: 3963.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2003-02 // KEYWORDS Space, Soccer, Public Address, PA, Loudspeaker // BFC CERTIFY CCW // 2003-07-03: Hafhead: BFC'd, new name, many other improvements object { box5_dot_dat matrix <1.5,0,0,0,4,0,0,0,2,0,4,12> } // BFC CERTIFY INVERTNEXT object { box5_dot_dat matrix <6,0,0,0,-20,0,0,0,6,0,24,0> } mesh { triangle { <10,24,10>, <6,24,6>, <-6,24,6> } triangle { <-6,24,6>, <-10,24,10>, <10,24,10> } triangle { <-10,24,10>, <-6,24,6>, <-6,24,-6> } triangle { <-6,24,-6>, <-10,24,-10>, <-10,24,10> } triangle { <-10,24,-10>, <-6,24,-6>, <6,24,-6> } triangle { <6,24,-6>, <10,24,-10>, <-10,24,-10> } triangle { <10,24,-10>, <6,24,-6>, <6,24,6> } triangle { <6,24,6>, <10,24,10>, <10,24,-10> } } object { rect_dot_dat matrix <6,0,0,0,-1,0,0,0,8,0,4,18> } object { rect_dot_dat matrix <10,0,0,0,1,0,0,0,20,0,0,10> } mesh { triangle { <10,8,10>, <6,8,10>, <6,8,26> } triangle { <6,8,26>, <10,8,30>, <10,8,10> } triangle { <-10,8,10>, <-10,8,30>, <-6,8,26> } triangle { <-6,8,26>, <-6,8,10>, <-10,8,10> } triangle { <10,8,30>, <6,8,26>, <-6,8,26> } triangle { <-6,8,26>, <-10,8,30>, <10,8,30> } triangle { <10,24,10>, <6,8,10>, <10,8,10> } triangle { <10,24,10>, <1.5,8,10>, <6,8,10> } triangle { <10,24,10>, <-10,24,10>, <-1.5,8,10> } triangle { <-1.5,8,10>, <1.5,8,10>, <10,24,10> } triangle { <-10,24,10>, <-6,8,10>, <-1.5,8,10> } triangle { <-10,24,10>, <-10,8,10>, <-6,8,10> } triangle { <6,8,10>, <1.5,8,10>, <1.5,4,10> } triangle { <1.5,4,10>, <6,4,10>, <6,8,10> } triangle { <-6,8,10>, <-6,4,10>, <-1.5,4,10> } triangle { <-1.5,4,10>, <-1.5,8,10>, <-6,8,10> } triangle { <6,8,26>, <6,4,26>, <-6,4,26> } triangle { <-6,4,26>, <-6,8,26>, <6,8,26> } triangle { <10,8,30>, <-10,8,30>, <-10,0,30> } triangle { <-10,0,30>, <10,0,30>, <10,8,30> } triangle { <10,24,-10>, <10,0,-10>, <-10,0,-10> } triangle { <-10,0,-10>, <-10,24,-10>, <10,24,-10> } triangle { <6,8,26>, <6,8,10>, <6,4,10> } triangle { <6,4,10>, <6,4,26>, <6,8,26> } triangle { <-6,8,26>, <-6,4,26>, <-6,4,10> } triangle { <-6,4,10>, <-6,8,10>, <-6,8,26> } triangle { <10,24,10>, <10,8,10>, <10,0,-10> } triangle { <10,0,-10>, <10,24,-10>, <10,24,10> } triangle { <-10,24,10>, <-10,24,-10>, <-10,0,-10> } triangle { <-10,0,-10>, <-10,8,10>, <-10,24,10> } triangle { <10,8,30>, <10,0,30>, <10,0,-10> } triangle { <10,0,-10>, <10,8,10>, <10,8,30> } triangle { <-10,8,30>, <-10,8,10>, <-10,0,-10> } triangle { <-10,0,-10>, <-10,0,30>, <-10,8,30> } // BFC CERTIFY INVERTNEXT } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-8,0,4,0,0,10,-10> } // BFC CERTIFY INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <0,4,0,8,0,0,0,0,4,10,10,0> } // BFC CERTIFY INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <0,4,0,-8,0,0,0,0,4,-10,10,0> } // BFC CERTIFY INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,0,4,0,6,0,0,10,-30> } // BFC CERTIFY INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <0,6,0,-4,0,0,0,0,6,30,10,0> } // BFC CERTIFY INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <0,6,0,4,0,0,0,0,6,-30,10,0> } object { axlehole_dot_dat matrix <1,0,0,0,0,-8,0,1,0,0,10,-18> } object { axlehole_dot_dat matrix <0,0,1,8,0,0,0,1,0,18,10,0> } object { axlehole_dot_dat matrix <0,0,1,-8,0,0,0,1,0,-18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,-1,0,0,0,0,2,18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,-1,0,0,0,0,-2,18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,-1,0,0,0,0,-2,18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,-1,0,0,0,0,2,18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,1,0,0,0,0,2,-18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,1,0,0,0,0,-2,-18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,1,0,0,0,0,-2,-18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,1,0,0,0,0,2,-18,10,0> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,0,0,1,2,0,0,0,10,-18> } object { _1_dash_4ring2_dot_dat matrix <0,2,0,0,0,1,-2,0,0,0,10,-18> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,0,0,1,2,0,0,0,10,-18> } object { _1_dash_4ring2_dot_dat matrix <0,-2,0,0,0,1,-2,0,0,0,10,-18> } object { _4_dash_4con3_dot_dat matrix <2,0,0,0,0,10,0,2,0,0,10,-20> } object { _4_dash_4con4_dot_dat matrix <2,0,0,0,0,10,0,2,0,0,10,-30> } object { _1_dash_4ring3_dot_dat matrix <2,0,0,0,0,1,0,2,0,0,10,-30> } object { _1_dash_4ring4_dot_dat matrix <2,0,0,0,0,1,0,2,0,0,10,-30> } object { _1_dash_4ring3_dot_dat matrix <2,0,0,0,0,1,0,-2,0,0,10,-30> } object { _1_dash_4ring4_dot_dat matrix <2,0,0,0,0,1,0,-2,0,0,10,-30> } object { _1_dash_4ring3_dot_dat matrix <-2,0,0,0,0,1,0,2,0,0,10,-30> } object { _1_dash_4ring4_dot_dat matrix <-2,0,0,0,0,1,0,2,0,0,10,-30> } object { _1_dash_4ring3_dot_dat matrix <-2,0,0,0,0,1,0,-2,0,0,10,-30> } object { _1_dash_4ring4_dot_dat matrix <-2,0,0,0,0,1,0,-2,0,0,10,-30> } object { _4_dash_4con3_dot_dat matrix <0,0,2,-10,0,0,0,2,0,20,10,0> } object { _4_dash_4con4_dot_dat matrix <0,0,2,-10,0,0,0,2,0,30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,2,-1,0,0,0,2,0,30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,2,-1,0,0,0,2,0,30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,2,-1,0,0,0,-2,0,30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,2,-1,0,0,0,-2,0,30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,-2,-1,0,0,0,2,0,30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,-2,-1,0,0,0,2,0,30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,-2,-1,0,0,0,-2,0,30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,-2,-1,0,0,0,-2,0,30,10,0> } object { _4_dash_4con3_dot_dat matrix <0,0,2,10,0,0,0,2,0,-20,10,0> } object { _4_dash_4con4_dot_dat matrix <0,0,2,10,0,0,0,2,0,-30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,2,1,0,0,0,2,0,-30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,2,1,0,0,0,2,0,-30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,2,1,0,0,0,-2,0,-30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,2,1,0,0,0,-2,0,-30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,-2,1,0,0,0,2,0,-30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,-2,1,0,0,0,2,0,-30,10,0> } object { _1_dash_4ring3_dot_dat matrix <0,0,-2,1,0,0,0,-2,0,-30,10,0> } object { _1_dash_4ring4_dot_dat matrix <0,0,-2,1,0,0,0,-2,0,-30,10,0> } #if (STUDS) object { stud_dot_dat matrix <0,0,1,0,1,0,-1,0,0,0,0,0> } object { stud_dot_dat matrix <0,0,1,0,1,0,-1,0,0,0,0,20> } // #end } #end #declare ring3_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 4, 3 } #else difference { cylinder { <0,-0.001,0>, <0,0.001,0>, 4 } cylinder { <0,-0.002,0>, <0,0.002,0>, 3 } } #end #declare _4_dash_4disc_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 1 } #else cylinder { <0,-0.001,0>, <0,0.001,0>, 1 } #end #declare t04o1250_dot_dat = object { // Torus Outside 1 x 0.1250 x 0.25 // Name: t04o1250.dat // Author: Franklin W. Cain, using Paul Easter's Primitive Generator // LDRAW_ORG Primitive UPDATE 2004-01 // BFC CERTIFY CW mesh { triangle { <1,0.125,0>, <1.0478,0.1155,0>, <0.9681,0.1155,0.401> } triangle { <0.9681,0.1155,0.401>, <0.9239,0.125,0.3827>, <1,0.125,0> } triangle { <1.0478,0.1155,0>, <1.0884,0.0884,0>, <1.0056,0.0884,0.4165> } triangle { <1.0056,0.0884,0.4165>, <0.9681,0.1155,0.401>, <1.0478,0.1155,0> } triangle { <1.0884,0.0884,0>, <1.1155,0.0478,0>, <1.0306,0.0478,0.4269> } triangle { <1.0306,0.0478,0.4269>, <1.0056,0.0884,0.4165>, <1.0884,0.0884,0> } triangle { <1.1155,0.0478,0>, <1.125,0,0>, <1.0394,0,0.4305> } triangle { <1.0394,0,0.4305>, <1.0306,0.0478,0.4269>, <1.1155,0.0478,0> } triangle { <0.9239,0.125,0.3827>, <0.9681,0.1155,0.401>, <0.7409,0.1155,0.7409> } triangle { <0.7409,0.1155,0.7409>, <0.7071,0.125,0.7071>, <0.9239,0.125,0.3827> } triangle { <0.9681,0.1155,0.401>, <1.0056,0.0884,0.4165>, <0.7696,0.0884,0.7696> } triangle { <0.7696,0.0884,0.7696>, <0.7409,0.1155,0.7409>, <0.9681,0.1155,0.401> } triangle { <1.0056,0.0884,0.4165>, <1.0306,0.0478,0.4269>, <0.7888,0.0478,0.7888> } triangle { <0.7888,0.0478,0.7888>, <0.7696,0.0884,0.7696>, <1.0056,0.0884,0.4165> } triangle { <1.0306,0.0478,0.4269>, <1.0394,0,0.4305>, <0.7955,0,0.7955> } triangle { <0.7955,0,0.7955>, <0.7888,0.0478,0.7888>, <1.0306,0.0478,0.4269> } triangle { <0.7071,0.125,0.7071>, <0.7409,0.1155,0.7409>, <0.401,0.1155,0.9681> } triangle { <0.401,0.1155,0.9681>, <0.3827,0.125,0.9239>, <0.7071,0.125,0.7071> } triangle { <0.7409,0.1155,0.7409>, <0.7696,0.0884,0.7696>, <0.4165,0.0884,1.0056> } triangle { <0.4165,0.0884,1.0056>, <0.401,0.1155,0.9681>, <0.7409,0.1155,0.7409> } triangle { <0.7696,0.0884,0.7696>, <0.7888,0.0478,0.7888>, <0.4269,0.0478,1.0306> } triangle { <0.4269,0.0478,1.0306>, <0.4165,0.0884,1.0056>, <0.7696,0.0884,0.7696> } triangle { <0.7888,0.0478,0.7888>, <0.7955,0,0.7955>, <0.4305,0,1.0394> } triangle { <0.4305,0,1.0394>, <0.4269,0.0478,1.0306>, <0.7888,0.0478,0.7888> } triangle { <0.3827,0.125,0.9239>, <0.401,0.1155,0.9681>, <0,0.1155,1.0478> } triangle { <0,0.1155,1.0478>, <0,0.125,1>, <0.3827,0.125,0.9239> } triangle { <0.401,0.1155,0.9681>, <0.4165,0.0884,1.0056>, <0,0.0884,1.0884> } triangle { <0,0.0884,1.0884>, <0,0.1155,1.0478>, <0.401,0.1155,0.9681> } triangle { <0.4165,0.0884,1.0056>, <0.4269,0.0478,1.0306>, <0,0.0478,1.1155> } triangle { <0,0.0478,1.1155>, <0,0.0884,1.0884>, <0.4165,0.0884,1.0056> } triangle { <0.4269,0.0478,1.0306>, <0.4305,0,1.0394>, <0,0,1.125> } triangle { <0,0,1.125>, <0,0.0478,1.1155>, <0.4269,0.0478,1.0306> } // end of file } } #declare _1_dash_4cyls_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { plane { <-1,0,-1>,-O7071 } plane { <1,1,0>,O7071 } } } #declare _2_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { box { <-2,-1,0>,<2,2,2> } } } #declare _1_dash_4cyls2_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { plane { <1,0,-1>,-O7071 } plane { <1,1,0>,0 } } } #declare _1_dash_4cyli_dot_dat = cylinder { <0,0,0>, <0,1,0>, 1 open clipped_by { box { <0,-1,0>,<2,2,2> } } } #declare t04o3333_dot_dat = union { // Torus Outside 1 x 0.3333 x 0.25 // Name: t04o3333.dat // Author: Paul Easter // LDRAW_ORG Primitive UPDATE 2001-03 // BFC CERTIFY CW // Rounding set to 4 // L3P IFNOTPOV #if (0) // // 1 12 0.9808 0 -0.1951 -0.3269 0 0 0 0 0.3333 0 -0.0651 0 1-4cyls2.dat // 1 13 0.9808 0 -0.1952 0.3269 0 0 0 0 0.3333 0 0.3904 0 1-4cyli.dat // 1 14 0.9808 0 0.1951 -0.3269 0 0 0 0 0.3333 0 0.0651 0 1-4cyls2.dat object { _1_dash_4cyls2_dot_dat matrix <-0.3206,0,-0.0638,0.0127,0,-0.0639,0,0.3333,0,1,0,0> } object { _1_dash_4cyli_dot_dat matrix <0.3206,0,0.0638,-0.0762,0,0.3829,0,0.3333,0,1,0,-0.0001> } object { _1_dash_4cyls2_dot_dat matrix <-0.3206,0,-0.0638,-0.0127,0,0.0639,0,0.3333,0,0.9239,0,0.3827> } object { _1_dash_4cyls2_dot_dat matrix <-0.2718,0,-0.1816,0.0362,0,-0.0542,0,0.3333,0,0.9239,0,0.3827> } object { _1_dash_4cyli_dot_dat matrix <0.2718,0,0.1816,-0.2169,0,0.3246,0,0.3333,0,0.9239,0,0.3826> } object { _1_dash_4cyls2_dot_dat matrix <-0.2718,0,-0.1816,-0.0362,0,0.0542,0,0.3333,0,0.7071,0,0.7071> } object { _1_dash_4cyls2_dot_dat matrix <-0.1816,0,-0.2718,0.0542,0,-0.0362,0,0.3333,0,0.7071,0,0.7071> } object { _1_dash_4cyli_dot_dat matrix <0.1816,0,0.2718,-0.3246,0,0.2169,0,0.3333,0,0.7072,0,0.7071> } object { _1_dash_4cyls2_dot_dat matrix <-0.1816,0,-0.2718,-0.0542,0,0.0362,0,0.3333,0,0.3827,0,0.9239> } object { _1_dash_4cyls2_dot_dat matrix <-0.0638,0,-0.3206,0.0639,0,-0.0127,0,0.3333,0,0.3827,0,0.9239> } object { _1_dash_4cyli_dot_dat matrix <0.0638,0,0.3206,-0.3829,0,0.0762,0,0.3333,0,0.3828,0,0.9239> } object { _1_dash_4cyls2_dot_dat matrix <-0.0638,0,-0.3206,-0.0639,0,0.0127,0,0.3333,0,0,0,1> } // // Conditional Lines // // // L3P ELSEPOV #else torus{1,0.3333 clipped_by{ box{<0,0,0>,<2.3333,0.3337,2.3333>} difference{ cylinder{<0,0.0,0>,<0,0.3337,0>,2.3333} cylinder{<0,0,0>,<0,0.6667,0>,1}}}} // L3P ENDPOV #end // } #declare _3959_dot_dat = #if (QUAL = 0) box { <-10,-10,-24>, <10,16,28> } #else union { // Minifig Torch // Name: 3959.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2004-01 // BFC CERTIFY CW // CATEGORY Minifig Accessory // KEYWORDS Space, Castle, Pirates, bar, rod, round // KEYWORDS female stud, axlehole, axle hole, Technic axle // KEYWORDS tool, torch, lamp, light, signal // KEYWORDS laser, blaster, gun, weapon, scanner, sensor // // 2002-07-16 FWC added keywords // // 2002-07-22 OWP added ribs; made some primitive substitutions // // 2003-06-30 Steffen certified for BFC // // 2003-11-10 FWC fixed notches ("ribs"); added more keywords // // 2003-11-17 OWP fixed small problem with lines // BFC INVERTNEXT object { _4_dash_4cyli_dot_dat matrix <6,0,0,0,0,4,0,6,0,0,0,-24> } object { ring3_dot_dat matrix <2,0,0,0,0,1,0,2,0,0,0,-24> } object { axlehole_dot_dat matrix <1,0,0,0,0,-8,0,1,0,0,0,-12> } object { _4_dash_4disc_dot_dat matrix <6,0,0,0,0,1,0,6,0,0,0,-12> } object { _4_dash_4cyli_dot_dat matrix <8,0,0,0,0,6,0,8,0,0,0,-24> } // // These four notches stick out... object { t04o1250_dot_dat matrix <-8,0,0,0,0,-8,0,8,0,0,0,-17> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,-8,-8,0,0,0,0,-17> } object { t04o1250_dot_dat matrix <8,0,0,0,0,-8,0,-8,0,0,0,-17> } object { t04o1250_dot_dat matrix <0,8,0,0,0,-8,8,0,0,0,0,-17> } object { t04o1250_dot_dat matrix <8,0,0,0,0,8,0,8,0,0,0,-17> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,8,8,0,0,0,0,-17> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,8,0,-8,0,0,0,-17> } object { t04o1250_dot_dat matrix <0,8,0,0,0,8,-8,0,0,0,0,-17> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,-8,0,8,0,0,0,-15> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,-8,-8,0,0,0,0,-15> } object { t04o1250_dot_dat matrix <8,0,0,0,0,-8,0,-8,0,0,0,-15> } object { t04o1250_dot_dat matrix <0,8,0,0,0,-8,8,0,0,0,0,-15> } object { t04o1250_dot_dat matrix <8,0,0,0,0,8,0,8,0,0,0,-15> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,8,8,0,0,0,0,-15> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,8,0,-8,0,0,0,-15> } object { t04o1250_dot_dat matrix <0,8,0,0,0,8,-8,0,0,0,0,-15> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,-8,0,8,0,0,0,-13> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,-8,-8,0,0,0,0,-13> } object { t04o1250_dot_dat matrix <8,0,0,0,0,-8,0,-8,0,0,0,-13> } object { t04o1250_dot_dat matrix <0,8,0,0,0,-8,8,0,0,0,0,-13> } object { t04o1250_dot_dat matrix <8,0,0,0,0,8,0,8,0,0,0,-13> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,8,8,0,0,0,0,-13> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,8,0,-8,0,0,0,-13> } object { t04o1250_dot_dat matrix <0,8,0,0,0,8,-8,0,0,0,0,-13> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,-8,0,8,0,0,0,-11> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,-8,-8,0,0,0,0,-11> } object { t04o1250_dot_dat matrix <8,0,0,0,0,-8,0,-8,0,0,0,-11> } object { t04o1250_dot_dat matrix <0,8,0,0,0,-8,8,0,0,0,0,-11> } object { t04o1250_dot_dat matrix <8,0,0,0,0,8,0,8,0,0,0,-11> } object { t04o1250_dot_dat matrix <0,-8,0,0,0,8,8,0,0,0,0,-11> } object { t04o1250_dot_dat matrix <-8,0,0,0,0,8,0,-8,0,0,0,-11> } object { t04o1250_dot_dat matrix <0,8,0,0,0,8,-8,0,0,0,0,-11> } // // big disc separating axlehole (female stud) from main shaft object { _4_dash_4disc_dot_dat matrix <10,0,0,0,0,1,0,10,0,0,0,-10> } object { _4_dash_4cyli_dot_dat matrix <10,0,0,0,0,2,0,10,0,0,0,-10> } object { _4_dash_4disc_dot_dat matrix <10,0,0,0,0,-1,0,10,0,0,0,-8> } // // main shaft begins object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,4,0,4,0,0,0,-8> } // // handle object { _4_dash_4disc_dot_dat matrix <4,0,0,0,-1,0,0,0,4,0,16,0> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,12,0,0,0,4,0,4,0> } object { _1_dash_4cyls_dot_dat matrix <0,0,4,0,-4,0,4,0,0,0,4,0> } object { _1_dash_4cyls_dot_dat matrix <0,0,-4,0,-4,0,-4,0,0,0,4,0> } object { _1_dash_4cyls_dot_dat matrix <0,0,4,0,-4,0,-4,0,0,0,4,0> } object { _1_dash_4cyls_dot_dat matrix <0,0,-4,0,-4,0,4,0,0,0,4,0> } // // handle joins main shaft object { _1_dash_4cyls_dot_dat matrix <0,4,0,0,0,4,-4,0,0,0,0,-4> } object { _1_dash_4cyls_dot_dat matrix <0,4,0,0,0,4,4,0,0,0,0,-4> } object { _1_dash_4cyls_dot_dat matrix <0,4,0,0,0,-4,-4,0,0,0,0,4> } object { _1_dash_4cyls_dot_dat matrix <0,4,0,0,0,-4,4,0,0,0,0,4> } object { _2_dash_4cyli_dot_dat matrix <-4,0,0,0,0,8,0,-4,0,0,0,-4> } // // main shaft continues object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,8,0,4,0,0,0,4> } // // these four notches are indentations... object { t04o3333_dot_dat matrix <3,0,0,0,0,3,0,3,0,0,0,12> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,3,3,0,0,0,0,12> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,3,0,-3,0,0,0,12> } object { t04o3333_dot_dat matrix <0,3,0,0,0,3,-3,0,0,0,0,12> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,-3,0,3,0,0,0,14> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,-3,-3,0,0,0,0,14> } object { t04o3333_dot_dat matrix <3,0,0,0,0,-3,0,-3,0,0,0,14> } object { t04o3333_dot_dat matrix <0,3,0,0,0,-3,3,0,0,0,0,14> } object { t04o3333_dot_dat matrix <3,0,0,0,0,3,0,3,0,0,0,14> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,3,3,0,0,0,0,14> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,3,0,-3,0,0,0,14> } object { t04o3333_dot_dat matrix <0,3,0,0,0,3,-3,0,0,0,0,14> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,-3,0,3,0,0,0,16> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,-3,-3,0,0,0,0,16> } object { t04o3333_dot_dat matrix <3,0,0,0,0,-3,0,-3,0,0,0,16> } object { t04o3333_dot_dat matrix <0,3,0,0,0,-3,3,0,0,0,0,16> } object { t04o3333_dot_dat matrix <3,0,0,0,0,3,0,3,0,0,0,16> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,3,3,0,0,0,0,16> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,3,0,-3,0,0,0,16> } object { t04o3333_dot_dat matrix <0,3,0,0,0,3,-3,0,0,0,0,16> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,-3,0,3,0,0,0,18> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,-3,-3,0,0,0,0,18> } object { t04o3333_dot_dat matrix <3,0,0,0,0,-3,0,-3,0,0,0,18> } object { t04o3333_dot_dat matrix <0,3,0,0,0,-3,3,0,0,0,0,18> } object { t04o3333_dot_dat matrix <3,0,0,0,0,3,0,3,0,0,0,18> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,3,3,0,0,0,0,18> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,3,0,-3,0,0,0,18> } object { t04o3333_dot_dat matrix <0,3,0,0,0,3,-3,0,0,0,0,18> } object { t04o3333_dot_dat matrix <-3,0,0,0,0,-3,0,3,0,0,0,20> } object { t04o3333_dot_dat matrix <0,-3,0,0,0,-3,-3,0,0,0,0,20> } object { t04o3333_dot_dat matrix <3,0,0,0,0,-3,0,-3,0,0,0,20> } object { t04o3333_dot_dat matrix <0,3,0,0,0,-3,3,0,0,0,0,20> } // // end of main shaft object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,8,0,4,0,0,0,20> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,-1,0,4,0,0,0,28> } // } #end #declare stud2_dot_dat = difference { cylinder { <0,0,0>, <0,-4,0>, 6 } cylinder { <0,0.01,0>, <0,-4.01,0>, 4 } } #declare stud3_dot_dat = cylinder { <0,0,0>, <0,-4,0>, 4 } #declare _4_dash_8sphe_dot_dat = sphere { <0,0,0>, 1 clipped_by { box { <-1,0,-1>, <2,2,2> } } } #declare _2_dash_8sphe_dot_dat = sphere { <0,0,0>, 1 clipped_by { box { <-1,0,0>, <2,2,2> } } } #declare _2_dash_4ndis_dot_dat = #if (version >= 3.1) disc { <0,0,0>, <0,1,0>, 2, 1 clipped_by { box { <-1,-1,0>, <1,1,1> } } } #else difference { box { <-1,-0.001,0>, <1,0.001,1> } cylinder { <0,-1,0>, <0,1,0>, 1 } } #end #declare _3962a_dot_dat = #if (QUAL = 0) box { <-21,-55,-8>, <3,18,4> } #else union { // Minifig Radio with Short Handle // Name: 3962a.dat // Author: Chris Dee // Based on long-handled version 3962b by James Jessiman // LDRAW_ORG Part UPDATE 2003-02 // CATEGORY Minifig Accessory // KEYWORDS walkie talkie, transceiver, two way, town // BFC CERTIFY CCW object { rect_dot_dat matrix <8,0,0,0,-1,0,0,0,4,-11,18,0> } object { rect_dot_dat matrix <-2,0,0,0,1,0,0,0,4,-5,7,0> } object { rect_dot_dat matrix <2,0,0,0,-1,0,0,0,4,-5,-7,0> } object { rect_dot_dat matrix <8,0,0,0,1,0,0,0,4,-11,-18,0> } mesh { triangle { <-3,18,4>, <-3,7,4>, <-3,7,-4> } triangle { <-3,7,-4>, <-3,18,-4>, <-3,18,4> } triangle { <-3,-7,4>, <-3,-18,4>, <-3,-18,-4> } triangle { <-3,-18,-4>, <-3,-7,-4>, <-3,-7,4> } triangle { <-7,7,4>, <-7,-7,4>, <-7,-7,-4> } triangle { <-7,-7,-4>, <-7,7,-4>, <-7,7,4> } triangle { <-19,18,4>, <-19,18,-4>, <-19,-18,-4> } triangle { <-19,-18,-4>, <-19,-18,4>, <-19,18,4> } triangle { <-3,18,-4>, <-3,7,-4>, <-7,7,-4> } triangle { <-7,7,-4>, <-19,18,-4>, <-3,18,-4> } triangle { <-19,18,-4>, <-7,7,-4>, <-7,-7,-4> } triangle { <-7,-7,-4>, <-19,-18,-4>, <-19,18,-4> } triangle { <-19,-18,-4>, <-7,-7,-4>, <-3,-7,-4> } triangle { <-3,-7,-4>, <-3,-18,-4>, <-19,-18,-4> } } #if (STUDS) object { stud2_dot_dat matrix <1,0,0,0,0,1,0,-1,0,-12,10,-4> } object { stud2_dot_dat matrix <1,0,0,0,0,1,0,-1,0,-12,-10,-4> } object { stud3_dot_dat matrix <0,0.5,0,0.5,0,0,0,0,0.5,-19,-14,0> } object { stud3_dot_dat matrix <0,0.5,0,0.5,0,0,0,0,0.5,-19,-6,0> } #end object { box5_dot_dat matrix <0,5,0,-1,0,0,0,0,-1.25,-19,11,0> } object { _4_dash_4cyli_dot_dat matrix <-3,0,0,0,4,0,0,0,3,-13,-22,0> } object { _4_dash_4disc_dot_dat matrix <3,0,0,0,1,0,0,0,3,-13,-22,0> } object { _4_dash_4cyli_dot_dat matrix <-2,0,0,0,30,0,0,0,2,-13,-52,0> } object { _4_dash_4disc_dot_dat matrix <-3,0,0,0,-1,0,0,0,3,-13,-52,0> } object { _4_dash_8sphe_dot_dat matrix <3,0,0,0,-3,0,0,0,3,-13,-52,0> } object { _2_dash_8sphe_dot_dat matrix <0,0,3,3,0,0,0,3,0,0,11,0> } object { _2_dash_8sphe_dot_dat matrix <0,0,3,3,0,0,0,-3,0,0,-11,0> } object { _4_dash_4cyli_dot_dat matrix <-3,0,0,0,16,0,0,0,3,0,-8,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,3,0,3,0,3,0,0,0,-11,0> } object { _1_dash_4cyls_dot_dat matrix <-3,0,0,0,-3,0,0,0,3,0,-8,0> } object { _1_dash_4cyls_dot_dat matrix <-3,0,0,0,-3,0,0,0,-3,0,-8,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,-3,0,-3,0,3,0,0,0,11,0> } object { _1_dash_4cyls_dot_dat matrix <-3,0,0,0,3,0,0,0,3,0,8,0> } object { _1_dash_4cyls_dot_dat matrix <-3,0,0,0,3,0,0,0,-3,0,8,0> } object { _1_dash_4cyls_dot_dat matrix <0,3,0,3,0,0,0,0,3,-3,-11,0> } object { _1_dash_4cyls_dot_dat matrix <0,3,0,3,0,0,0,0,-3,-3,-11,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,3,3,0,0,0,-3,0,-3,-11,0> } object { _1_dash_4cyls_dot_dat matrix <0,-3,0,3,0,0,0,0,3,-3,11,0> } object { _1_dash_4cyls_dot_dat matrix <0,-3,0,3,0,0,0,0,-3,-3,11,0> } object { _2_dash_4cyli_dot_dat matrix <0,0,-3,3,0,0,0,3,0,-3,11,0> } // BFC INVERTNEXT object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,9,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,9,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,9,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,9,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,9,4> } mesh { triangle { <-9,7,4>, <-9,8,4>, <-17,8,4> } triangle { <-17,8,4>, <-17,7,4>, <-9,7,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,6,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,6,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,6,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,6,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,6,4> } mesh { triangle { <-9,4,4>, <-9,5,4>, <-17,5,4> } triangle { <-17,5,4>, <-17,4,4>, <-9,4,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,3,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,3,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,3,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,3,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,3,4> } mesh { triangle { <-9,2,4>, <-17,2,4>, <-17,1,4> } triangle { <-17,1,4>, <-9,1,4>, <-9,2,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,0,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,0,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,0,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,0,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,0,4> } mesh { triangle { <-9,-1,4>, <-17,-1,4>, <-17,-2,4> } triangle { <-17,-2,4>, <-9,-2,4>, <-9,-1,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,-3,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,-3,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,-3,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,-3,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,-3,4> } mesh { triangle { <-9,-4,4>, <-17,-4,4>, <-17,-5,4> } triangle { <-17,-5,4>, <-9,-5,4>, <-9,-4,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,-6,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,-6,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,-6,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,-6,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,-6,4> } mesh { triangle { <-9,-7,4>, <-17,-7,4>, <-17,-8,4> } triangle { <-17,-8,4>, <-9,-8,4>, <-9,-7,4> } // BFC INVERTNEXT } object { _2_dash_4cyli_dot_dat matrix <0,1,0,6,0,0,0,0,-1,-16,-9,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,-1,0,0,0,0,-1,-16,-9,4> } // BFC INVERTNEXT object { _2_dash_8sphe_dot_dat matrix <0,1,0,1,0,0,0,0,-1,-10,-9,4> } object { _2_dash_4ndis_dot_dat matrix <0,1,0,0,0,-1,-1,0,0,-16,-9,4> } object { _2_dash_4ndis_dot_dat matrix <0,-1,0,0,0,-1,1,0,0,-10,-9,4> } mesh { triangle { <-9,-10,4>, <-17,-10,4>, <-19,-18,4> } triangle { <-19,-18,4>, <-3,-18,4>, <-9,-10,4> } triangle { <-9,10,4>, <-3,18,4>, <-19,18,4> } triangle { <-19,18,4>, <-17,10,4>, <-9,10,4> } triangle { <-3,18,4>, <-9,10,4>, <-7,7,4> } triangle { <-7,7,4>, <-3,7,4>, <-3,18,4> } triangle { <-9,10,4>, <-9,-10,4>, <-7,-7,4> } triangle { <-7,-7,4>, <-7,7,4>, <-9,10,4> } triangle { <-19,18,4>, <-19,-18,4>, <-17,-10,4> } triangle { <-17,-10,4>, <-17,10,4>, <-19,18,4> } triangle { <-9,-10,4>, <-3,-18,4>, <-3,-7,4> } triangle { <-3,-7,4>, <-7,-7,4>, <-9,-10,4> } // } } #end #declare _3024_dot_dat = #if (QUAL = 0) box { <-10,-4,-10>, <10,8,10> } #else union { // Plate 1 x 1 // Name: 3024.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2002-03 // BFC CERTIFY CCW // 2002-05-07 KJM BFC Certification // BFC INVERTNEXT object { box5_dot_dat matrix <6,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <10,8,10>, <6,8,6>, <-6,8,6> } triangle { <-6,8,6>, <-10,8,10>, <10,8,10> } triangle { <-10,8,10>, <-6,8,6>, <-6,8,-6> } triangle { <-6,8,-6>, <-10,8,-10>, <-10,8,10> } triangle { <-10,8,-10>, <-6,8,-6>, <6,8,-6> } triangle { <6,8,-6>, <10,8,-10>, <-10,8,-10> } triangle { <10,8,-10>, <6,8,-6>, <6,8,6> } triangle { <6,8,6>, <10,8,10>, <10,8,-10> } } object { box5_dot_dat matrix <10,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } // #end } #end #declare _3839a_dot_dat = #if (QUAL = 0) box { <-30,-4,-30>, <30,8,10> } #else union { // Plate 1 x 2 with Handles Type 1 // Name: 3839a.dat // Author: Bernd Munding // Author: James Jessiman, original 3839.dat // LDRAW_ORG Part UPDATE 2001-03 // KEYWORDS bar, bars // 2001-Nov-23 DG Fixed quad #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,8,0> } mesh { triangle { <20,8,10>, <16,8,6>, <-16,8,6> } triangle { <-16,8,6>, <-20,8,10>, <20,8,10> } triangle { <-20,8,10>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-10>, <-20,8,10> } triangle { <-20,8,-10>, <-16,8,-6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-10>, <-20,8,-10> } triangle { <20,8,-10>, <16,8,-6>, <16,8,6> } triangle { <16,8,6>, <20,8,10>, <20,8,-10> } triangle { <20,8,10>, <20,5,10>, <20,5,-10> } triangle { <20,5,-10>, <20,8,-10>, <20,8,10> } triangle { <-20,8,10>, <-20,5,10>, <-20,5,-10> } triangle { <-20,5,-10>, <-20,8,-10>, <-20,8,10> } triangle { <20,5,10>, <22,5,10>, <22,5,-10> } triangle { <22,5,-10>, <20,5,-10>, <20,5,10> } triangle { <-20,5,10>, <-22,5,10>, <-22,5,-10> } triangle { <-22,5,-10>, <-20,5,-10>, <-20,5,10> } triangle { <20,3,10>, <22,3,10>, <22,3,-10> } triangle { <22,3,-10>, <20,3,-10>, <20,3,10> } triangle { <-20,3,10>, <-22,3,10>, <-22,3,-10> } triangle { <-22,3,-10>, <-20,3,-10>, <-20,3,10> } triangle { <20,3,10>, <20,0,10>, <20,0,-10> } triangle { <20,0,-10>, <20,3,-10>, <20,3,10> } triangle { <-20,3,10>, <-20,0,10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,3,-10>, <-20,3,10> } triangle { <20,0,10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,0,10>, <20,0,10> } triangle { <20,8,10>, <20,0,10>, <-20,0,10> } triangle { <-20,0,10>, <-20,8,10>, <20,8,10> } triangle { <20,8,-10>, <20,0,-10>, <-20,0,-10> } triangle { <-20,0,-10>, <-20,8,-10>, <20,8,-10> } triangle { <20,5,10>, <20,3,10>, <22,3,10> } triangle { <22,3,10>, <22,5,10>, <20,5,10> } triangle { <-20,5,10>, <-20,3,10>, <-22,3,10> } triangle { <-22,3,10>, <-22,5,10>, <-20,5,10> } triangle { <20,5,-10>, <20,3,-10>, <22,3,-10> } triangle { <22,3,-10>, <22,5,-10>, <20,5,-10> } triangle { <-20,5,-10>, <-20,3,-10>, <-22,3,-10> } triangle { <-22,3,-10>, <-22,5,-10>, <-20,5,-10> } } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,26,4,10> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,-26,4,10> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,26,4,-30> } object { _4_dash_4disc_dot_dat matrix <4,0,0,0,0,1,0,4,0,-26,4,-30> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-40,0,4,0,26,4,10> } object { _4_dash_4cyli_dot_dat matrix <4,0,0,0,0,-40,0,4,0,-26,4,10> } #if (STUDS) object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,10,0,0> } object { stud_dot_dat matrix <1,0,0,0,1,0,0,0,1,-10,0,0> } // #end } #end #declare _3794_dot_dat = #if (QUAL = 0) box { <-20,-4,-10>, <20,8,10> } #else union { // Plate 1 x 2 with 1 Stud // Name: 3794.dat // Author: James Jessiman // Original LDraw Part // LDRAW_ORG Part UPDATE 2004-04 // BFC CERTIFY CCW // KEYWORDS jumper, offset, tile, spacer // // 2002-07-16 FWC Added keywords. // // 2004-07-25 GuyVivan Made BFC Compliant #if (STUDS) object { stud3_dot_dat matrix <1,0,0,0,-1,0,0,0,1,0,4,0> } // BFC INVERTNEXT #end object { box5_dot_dat matrix <16,0,0,0,-4,0,0,0,6,0,8,0> } // mesh { triangle { <20,8,10>, <16,8,6>, <-16,8,6> } triangle { <-16,8,6>, <-20,8,10>, <20,8,10> } triangle { <-20,8,10>, <-16,8,6>, <-16,8,-6> } triangle { <-16,8,-6>, <-20,8,-10>, <-20,8,10> } triangle { <-20,8,-10>, <-16,8,-6>, <16,8,-6> } triangle { <16,8,-6>, <20,8,-10>, <-20,8,-10> } triangle { <20,8,-10>, <16,8,-6>, <16,8,6> } triangle { <16,8,6>, <20,8,10>, <20,8,-10> } } object { box5_dot_dat matrix <20,0,0,0,-8,0,0,0,10,0,8,0> } #if (STUDS) object { stud2_dot_dat matrix <1,0,0,0,1,0,0,0,1,0,0,0> } // #end } #end #declare MINI_dot_ldr = union { // Untitled // Name: MINI.ldr // Author: MLCad // Unofficial Model // ROTATION CENTER 0 0 0 1 "Custom" // ROTATION CONFIG 0 0 object { _3963_dot_dat matrix <1-SW/60,0,0,0,1-SW/28,0,0,0,1-SW/60,0,SW/2.8,0> matrix <1,0,0,0,1,0,0,0,1,-60,-32,0> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3959_dot_dat matrix <1-SW/20,0,0,0,1-SW/26,0,0,0,1-SW/52,0,SW/8.66667,SW/26> matrix <1,0,0,0,1,0,0,0,1,-60,-24,-40> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3962a_dot_dat matrix <1-SW/24,0,0,0,1-SW/73,0,0,0,1-SW/12,SW/-2.66667,SW/-3.94595,SW/-6> matrix <0,1,0,0,0,1,1,0,0,-25,-10,-8> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3962a_dot_dat matrix <1-SW/24,0,0,0,1-SW/73,0,0,0,1-SW/12,SW/-2.66667,SW/-3.94595,SW/-6> matrix <0,-1,0,0,0,1,-1,0,0,-95,-35,-12> #if (version >= 3.1) material #else texture #end { Color0 } } object { _3024_dot_dat matrix <1-SW/20,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <0,0,1,0,1,0,-1,0,0,-60,-39,20> #if (version >= 3.1) material #else texture #end { Color0x06C00C00 } } object { _3839a_dot_dat matrix <1-SW/60,0,0,0,1-SW/12,0,0,0,1-SW/40,0,SW/6,SW/-4> matrix <1,0,0,0,1,0,0,0,1,-60,0,0> #if (version >= 3.1) material #else texture #end { Color7 } } object { _3794_dot_dat matrix <1-SW/40,0,0,0,1-SW/12,0,0,0,1-SW/20,0,SW/6,0> matrix <1,0,0,0,1,0,0,0,1,-60,-8,0> #if (version >= 3.1) material #else texture #end { Color7 } } // } object { MINI_dot_ldr #if (version >= 3.1) material #else texture #end { Color7 } } // Floor: object { plane { y, 8 hollow } texture { pigment { color rgb <0.8,0.8,0.8> } finish { ambient 0.4 diffuse 0.4 } } } // Background: background { color rgb <0,0,0>} // Camera (Latitude,Longitude,Radius = 45,45,0) camera { #declare PCT = 0; // Percentage further away #declare STEREO = 0; // Normal view //#declare STEREO = degrees(atan2(1,12))/2; // Left view //#declare STEREO = -degrees(atan2(1,12))/2; // Right view location vaxis_rotate(<-5.71223,-85.1534,-84.5541> + PCT/100.0*<54.0046,-76.374,-54.0046>, <-4124.54,-5832.99,4124.54>,STEREO) sky -y right -4/3*x look_at <-59.7168,-8.77944,-30.5495> // calculated angle 67.3801 rotate <0,1e-5,0> // Prevent gap between adjecent quads //orthographic } // Lights: light_source { <-60,-93.874,-94.874> // Latitude,Longitude,Radius: 45,0,108.009 color rgb <1,1,1> } light_source { <21.0069,-71.5046,28.2693> // Latitude,Longitude,Radius: 30,120,108.009 color rgb <1,1,1> } light_source { <-106.769,-111.039,8.50229> // Latitude,Longitude,Radius: 60,-120,108.009 color rgb <1,1,1> } // Number of processed parts: 35 // From PARTS: 6 // Frame Level Objects: 853 // Frame Level Objects: 723 (QUAL<3) // stud.dat: 5 // BoundingBox: <-99,-43,-67> <-21,8,30> // Center: <-60,-17.5,-18.5> // Size: <78,51,97>